Try pointing them both the same direction before docking. Continue to slow to 0 m/s as you approach your target. Keeping your prograde and target markers aligned. If you get too far off course (prograde marker not on target marker) slow down and correct. This will allow you to easily move the prograde marker over the target marker (the pink circle and dot) and begin moving toward your target. On the pass where your target is closest (don't miss it) slow your speed to within 20m/s of your target using the retrograde marker. Switch your navball to target mode (press A with the cursor over where it normally says Orbit or Surface) This will allow your target to catch up to you. Match your periapsis with your target but set your apoapsis to around 10,000m above your target's. Plan your launch to put you in orbit just ahead of your target So here are some tips for those that still have those cute little green guys floating around on their HDD. This game is hard, and the console versions are unforgiving, but it can be played.
And just last night I completed an attachment of a new power module to my orbital space station aka SpaceBASE :) I've made several trips to both the Mun and Minmus I have deep space probes on trajectories past planets luke Duna. This confounded me because I myself have progressed fairly well in the game. Behind this I found piles of flame comments saying how people couldn't even get in to orbit, much less actually build a high-rep space agency in the game. Last night a friend and I discovered the game had been delisted from the xbox store, amidst rumours that 2K plans to relist the game (I assume with the new DLC) once it is "fixed".
But stating the game is unplayable or even unenjoyable is simply untrue. Yes, it will make you scream when the only thing holding you back from planning the perfect maneuver is the fact that you can't for the cursor in that perfect 2 pixel space next to the periapsis is covered by a floating green text you can't click away because the B button just stopped working. Yes, the controls are sloppily smacked onto a controller. Ok let me start by admitting Yes, console KSP is a buggy mess.